KT—02 // Freelance UK / Remote worldwide
KENSEI
2D FX Animator
作画2D FX

Kensei Thomas. Freelance 2D FX animator for games and anime.

8+ years of hand drawn fire, lightning, smoke and impact frames. Almost six years at Golden Wolf, working with clients such as Fortnite, Nike, Adidas, Overwatch, Netflix, Disney and Supercell.

Work作品

02 / Reel + shots
Black and white frame of a hand drawn black hole energy effect from the showreel
Showreel2D FX / rough + clean
炎雷Fire + bolt
01
雷Lightning
02
炎Fire
03
爆発Explosion
04
衝撃Impact
05
気Energy
06
破壊Destruction
07
魔法Magic
08
All FX hand drawn, frame by frameReel on YouTube ↗

About me紹介

03 / TV, adverts + games

FX that lands on the hit, reads in a 30-second spot and fits the brand.

Ink self-portrait drawing of Kensei Thomas sitting at his desk, checking his phone
Self-portrait, ink + washK. Thomas

Kensei Thomas is a UK-based freelance 2D FX animator with 8+ years of experience. Most of his work is TV production: hand drawn fire, lightning, smoke, water, magic and impact effects for TV adverts, series and game trailers.

He spent almost six years at Golden Wolf in London on commercials for Nike, Disney and Adult Swim, plus Netflix's The Monkey King, We Baby Bears and Brawl Stars. Since 2024 he has freelanced for Golden Wolf, Psyop and Picnic Studio on Dead by Daylight, Fortnite, Supercell and TMNT work. He also teaches 2D FX workshops.

TV + Adverts CM

  • Hero FX moments for TV commercials
  • FX designed to the brand's look
  • Series FX and anime-style sakuga
  • Rough for approval, then clean, on agency deadlines
  • Experience: Nike, Disney, Adult Swim, McDonald's × TMNT, Netflix's The Monkey King, We Baby Bears

Games ゲーム

  • Launch and cinematic trailer FX
  • Impact frames, hit sparks, smears
  • Experience: Brawl Stars, Dead by Daylight, Fortnite, Supercell

Selected creditsYear / Studio / Project

2026Golden WolfFortnite × David Beckham intro. Assets and transition FX.Game
2026Under NDA2D FX on a major upcoming series.Series
2025Golden WolfDead by Daylight: Sinister Grace launch trailer for Behaviour Interactive.Game
2025PsyopSupercell animation. Smoke and FX to push the energy.Game
2025Picnic StudioBreach Bunny, a cyberpunk short full of impact FX.Short
2025Golden WolfMcDonald's Hello Kitty × TMNT.Ad
2025Dotescuela3-day 2D FX workshop, mentor.Teaching
2018–24Golden WolfBrawl Stars: Barley's Last Call. Netflix's The Monkey King. We Baby Bears intro. Nike, Disney, Adult Swim.Ad TV Game

Last updated: November 2026

FAQ質問

Who is Kensei Thomas?

Kensei Thomas is a UK-based freelance 2D FX animator with 8+ years of experience. He spent almost six years at Golden Wolf in London animating effects for Brawl Stars, Netflix's The Monkey King, We Baby Bears, Nike, Disney and Adult Swim. Since 2024 he has freelanced for Golden Wolf, Psyop and Picnic Studio on projects including Dead by Daylight, Fortnite, Supercell and TMNT.

What does a 2D FX animator do on a game or anime project?

A 2D FX animator hand draws the effects in a shot: fire, lightning, smoke, water, magic, explosions, debris and impact frames. On a game trailer or anime-style series the FX animator times the effect to the character animation, designs its shapes to match the show's style, and delivers rough then clean line and colour passes.

Do you do anime-style and sakuga FX?

Yes. I animate anime-style FX frame by frame, including bold graphic fire, lightning, energy beams, impact frames and smears, and I adapt to the design language of your production.

Can you work inside our pipeline?

Yes. I animate frame by frame in TVPaint, send roughs for approval, then deliver clean FX to your resolution, frame rate, naming and file specs. I've worked inside pipelines at Golden Wolf, Psyop and Picnic Studio.

Are you available for remote freelance work?

Yes. I'm UK-based and work remotely with game and animation studios anywhere. Email kenseithomas@hotmail.com with the project, shot count, style references and dates.

Do you teach 2D FX?

Yes. I run 2D FX workshops for students and studios, including a 3-day workshop at Dotescuela in 2025. We cover effects design, timing, shape language and dissipation.

04 / ContactFreelance bookings

Let's worktogether.